Sunday, November 19, 2023
Thursday, November 9, 2023
Friday, February 10, 2023
I have been studying 3-D modeling and 3-D animation with Maya for about a year and a half now. I wanted to talk about a couple of aspects of your user interface that have really caused me to make a lot of serious errors in my models and animation.
The first problem is the proximity of the alt key and the space bar . I’ve been a touch typist all my life. I’m used to not looking that carefully when I hit the keys. In Maya, I commonly hit the spacebar instead of the alt key, which results in all kinds of bizarre artifacts in my files. It took me a long time to even figure out what was going wrong, as a beginning student.
The second problem has to do with the channel box. Quite often a field remains highlighted in the channel box, even though my cursor is really in another part of the interface. Since the field in the channel box is highlighted, I originally thought that meant that I could type into the channel box. In other software, if the field is highlighted, that means that you can type there. Instead, I often typed numbers into the viewport, which changed the viewport display. Again this was very confusing to me as beginning student, since I didn’t understand what had happened. If the cursor is not really in the channel box, it shouldn’t look like the cursor is in the channel box.
I’ve been taking a course via zoom from Westchester Community College. The professor was not available in my home to look over my hands and see what was going wrong as a result of these user interface issues. It took me several months to figure out the cause of my problems.
I’m hoping that this feedback will help you improve the user interface somehow, especially for beginners.
Saturday, January 28, 2023
Monday, January 23, 2023
I get so confused having 2 trans women in my family.
It's called being mommy brained, you know. My ex's mother, when my ex was small (formerly he), called all of her 4 sons "Nor-Frank-Al-Bruce, whatever your name is." That was all 4 of their names.
It's not so easy to correct conditioned reflexes that have passed into the subconscious.
I find myself hesitating whenever I say the word "he," even when it's a cis male. I have to stop and think and say to myself "wait, it's ok to call him, 'he.' He doesn't mind. He might even prefer it."
Personally, when asked what my preferred pronoun is, I refuse to commit. I espouse no 3rd person pronouns, so long as I'm addressed with respect. 3rd person pronouns are for other people. Let them say whatever.
Similarly, I'm having trouble using the Maya software that I am trying to get comfortable with, because there's a lot of pinky work in the left hand. You have to use shift, control, alt, and sometimes shift plus control. Then, on Mac, it's sort of confusing whether command or option is going to be the alt key, because it's not always the same. Also, on Mac, normally control click is the same as right click; but not in Maya. Maya does not recognize control click as being the same as a right mouse button click. I'm constantly pressing the wrong thing with that uncooperative pinky and having uncontrolled things appear on the screen that I don't even know what they are. I find that my left pinky has a mind of its own. That's very similar to what happens when I use the wrong pronoun.
I had something similar happen when I was taking dancing classes a few years ago. I could hear what the instructor said. I understood what instructor said. I knew that I wasn't doing what the instructor said. But my body wasn't cooperating. It wasn't willing to do what I wanted to do. Some of us have neurological limitations.